Time is the most precious resource as you attempt to rule Dünya
In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the 4 victory tracks: power, prestige, popularity, and legendary achievement.
Pendulum is actually a very simple worker placement game and is played over 4 rounds. Each player starts with 2 workers, a large one and a small one.
The large worker can be placed in any space, regardless of any other workers that might already be there. The small worker can only be placed in spaces without any other workers, and spaces that specifically allow multiple workers.
The board is divided into 3 sections: Purple, Green, and Black.
Each section has 2 identical rows of worker placement action spaces, and a corresponding sand timer. The sand timers are what make the game interesting.
Each row of action spaces on the board has a space for a sand timer next to it. When the sand runs out, the timer is flipped and placed by the bottom row. When it runs out again, it’s flipped back up to the top row. This goes on and on until the round ends.
Workers can only be moved in and out of action spaces in rows that don’t have the timer next to them. As soon as a timer is moved onto a row, BAM! Any workers there are locked in and can’t be moved until the timer is moved off again. The plus side? Workers can only perform the actions of the spaces they’re on when the timer is next to their row. So the whole game of Pendulum is players carefully and quickly planning their actions, placing their workers, and utilizing their time as best they can as they conquer new territories, acquire resources, and move up on their personal victory point tracks.
At the end of each round there’s a ‘council phase’ where players gain rewards and reset player order. Player order doesn’t matter much in a turn-less real-time game, but it does matter during the counsel phase. First player gets first pick of all the reward cards for that round.
At the end of four rounds, the game ends, and the player who has moved up furthest on all their victory point tracks wins!
Game time: 75 minutes