The spark of life is about to jump from your hands to spread out in the world. Deploy your mountain ranges and your deserts, spread out your oceans and your glaciers. Handle wisely your continents to form environments suitable for the apparition of animal life and maybe you'll manage to create the most densely populated planet!

In Planet, each player receives a planet core without anything on it. Each turn, players choose a tile with mountain/ice/forest/desert on it and place it on the planet. Then the player who fulfills the most conditions for the appearance of certain animals gains its card.


To start the game off, each player takes a 12-sides globe (the planet core). This acts as their personal player board. Then the 50 pentagonal ‘Continent tiles’ are shuffled and placed in 10 stacks of 5 tiles. Following this, 20 ‘animal cards’ are randomly laid out, these will start offering additional scoring opportunities from the 3rd round onwards.

Finally, each player is handed a ‘natural habitat’ card which correspond to 5 different terrain types — mountain ranges deserts, forests, oceans and glaciers.


Players will score points at the end of the game depending on how many sectors of their globe belong to the terrain type matching their ‘natural habitat’ card. In simple terms, if I have the desert ‘natural habitat’ card I wanna make sure I have a dune-load of desert on my planet.

But it’s not quite that simple, you also want to ensure you have the right ecosystems to allow animal life to flourish, as each animal card you score will net you 2 points if it’s different from your ‘natural habitat’ card, 1 point if it’s the same. Most of the time getting bigger contiguous areas of terrain is better. For example, one animal card might demand that you have the biggest continuous mountain range that connects to a forest. But then on the same turn another card may request you have the biggest mountain range NOT touching a forest.

This gets more and more complex as your planet fills up. Also it creates a sort of opposing incentive to both populate your planet with tiles that match your natural habitat while at the same time creating the right conditions to score animal cards.


2-4 Players

Game time: 40 minutes